Extreme detail - but what about performance?
Remnant 2 certainly makes a great first impression.
These kinds of dusky environments is often hard to light convincingly, and that’s certainly true here.
Interior areas in general seem to fare particularly well, with high-fidelity models and materials.
Other environmental blocks, like the exteriors of Losomn, prove somewhat less compelling.
It’s hard to imagine this level of visual improvement without targeting more powerful 9th-generation consoles as a baseline.
Remnant 2 does have a couple of smaller issues though.
Broadly speaking though, Remnant 2 is an attractive game.
The environmental art is impressively high-quality and is realised using generous Nanite-powered polygonal detail.
The game’s motion blur also has a pleasingly long shutter speed, even when playing at 60fps.
Unlike most contemporary games though, these modes mostly differ in graphical features rather than in perceived resolution.
Shadows are higher resolution, with less breakup and artefacting.
Remnant 2 also struggles to deliver stable performance, with frame-rate dips on all consoles and modes.
It’s definitely a compelling current-generation effort, but it does seem rather heavy at times.
This is an attractive, technology-pushing current-gen-only title, which is a rare sight so far this generation.