It’s a life simulation, really, dressed up as a potion making game.
Oh, and they have daily rhythms you’ll have to adapt to and work around.
It all takes time.
Potion Permit preview
The game unfolds mechanically in a very similar way, introducing new ideas slowly.
But the core idea is resource-gathering and crafting.
But crafting works slightly differently.
When you eventually unlock your cauldron, you’ll find a Tetris-like puzzle game that governs potion making.
It’s a nice approach.
I button-matched to diagnose a patient’s problem, as you do.
Nevertheless, it held my attention for a few minutes.
This is how Potion Permit seems to go, then: slowly.
Because it assumes you’re here for the long haul, it takes time to introduce things to you.
This is the digital equivalent of a cup of hot chocolate: all warm cuddles and sugary sweet cheeriness.
There’s no hurry.