This is also a shame.
Glad we’ve got that established.
And there is undoubtedly room for Pokemon games to look even more wonderful.
Saying this out loud among Pokemon fans, however, often leads to some interesting reactions.
The issues with modern Pokemon games have been plentiful.
And it’s not at all exaggerating to sayScarlet and Violet were graphical and technical disasters.
The main answer, however, is that it’s all the kids' fault.
They care about whether it’s fun.
And in a lot of ways that’s quite admirable.
In fact, in many senses I agree with them.
The overall experience of a game is many times more important than solely its appearance or how it runs.
The important point is: this kind of beautyisthe experience.
Experiencing a game is experiencing all of this at once.
This is the real good stuff Pokemon is missing out on.
It’s wistful transience, foggy mournfulness, pontillist dot-joining, mathematics in motion in turn.
There’s something going on here beyond fun, and beyond merely looking nice as well.
Beyond that, it’s a style that brings life along with it.
As do simple, rhythmically swaying fields of flowers, or a sprite’s basic head-bob as they talk.
I do agree with these hypothetical kids of today, mind.
How a game plays is ultimately paramount.