A tall Taler.

Obsidian Entertainment has addressed the “bug” in Pentiment which meant the game ran at 120fps on PlayStation 5 - but not its native Xbox Series X/S.

Players found the game ran at a higher frame-rate on PS5 when the former Xbox exclusive was released on PlayStation and Nintendo Switch last month, while the Xbox version ran at 60fps.

A man gets down on one knee to shake hands with a sitting dog in Pentiment

Pentiment director Josh Sawyersaid 120fps being disabled in the Xbox version was “just a bug” and stated it would be enabled in the next patch for the game.

The issue has now been addressed with patch 1.3, with 120fps on Xbox Series X/S akin to that on PS5.

Also listed in thepatch notesis a fix for the high contrast accessibility option not rendering correctly, a couple of updates for PlayStation controller graphics and the Platinum Trophy (which is now no longer called PlatinumTrophy), and a new menu icon on PlayStation and Switch (changed from a portrait of protagonist Andreas Maler to the game’s cover art).

Cover image for YouTube video

Pentiment got a new Icon on Nintendo Switchpic.twitter.com/PisU6SuVof

Pentiment is the first of four previously Xbox-exclusive first-party games to release on other platforms.Sea of Thieves released on PS5on the same day as Pentiment, andGrounded will release on PS5 and Switchin April.

Hi-Fi Rushwill release on PS5 in March, and isrumoured to release on Nintendo Switch 2rather than the original Switch.