Beneath A Steel Sky at 30: how Terry Gilliam's Brazil and a week in Wales sowed the seeds of this classic adventure game
“We wanted it to be different.” Hence the development detox for Warriner and Cummins, despatched to a remote Cecil family cottage in North Wales. When the pair returned, they had a 12-page design for Revolution’s next game. So, how did the creative process work? “I don’t know,” laughs Warriner. “But it was like, what is the game going to be?” When security officers arrive from Union City and cause havoc, Foster is taken back to the city....