Going rogue, like.

Uruk-bye, my perceptive friend.

That’s a four-times combo.

An elven character in a blue uniform stands satisfied with his arms cross in a medieval castle arena in Orcs Must Die Deathtrap

Orcs Must Die!

Deathtrap review

In the most fundamental sense, it’s business as usual.

This new version is, in the playing, as good as any before it.

Cover image for YouTube video

The orc with the lovely baritone was right, though.

These sorts of highly incremental, barely perceptible upgrades are very modern, aren’t they?

And there, it must be said, you’re presented with meaningful options at every juncture.

A death trap arena full of flowers from Orcs Must Die Deathtrap.

Should you win, your next run will be elongated, and your map selection slightly expanded.

No longer will a drop-in companion find themselves halfway up someone else’s difficulty curve, struggling for air.

In all this, Orcs Must Die!

A garden-themed death trap arena from Orcs Must Die Deathtrap.

has never been more approachable.

That’s not to say that developer Robot Entertainment has failed to think of ways to keep things fresh.

There are strong incentives for teaching yourself new tricks.

A death trap arena where orc enemies traverse over fire pits from Orcs Must Die Deathtrap.

3 for the second campaign I never quite got around to.

There are other, smaller issues with the moment-to-moment magic of playing Orcs Must Die!

But the fundamentals are so winning that I’ve had a largely fantastic time in its company regardless.

A death trap arena full of tangled thorns from Orcs Must Die Deathtrap.

both a casual distraction and an engrossing equation.

Orcs Must Die!

Deathtrap accessibility options

Separate sliders for music, sound effects, dialogue and enemy dialogue.

A poison cloud damages orc enemies in Orcs Must Die Deathtrap

Subtitles, voice chat and gore toggles.

Choice of controller vibration.

Language, preferred region and crossplay configs.

A large energy bubble explodes in Orcs Must Die Deathtrap

Camera sensitivity sliders, and camera shake and inversion options.

In the past, I’ve compared the feeling of playing Orcs Must Die!

And hey, I stand by it.

A large orc lurches towards the player in Orcs Must Die Deathtrap

To pick a less pretentious reference point: a thing isn’t beautiful because it lasts.

And this daft thing that Orcs Must Die!

No amount of roguelike revisions to the formula can change that.

The progression menu in Orcs Must Die Deathtrap.

A copy of Orcs Must Die!

Deathtrap was provided for review by developer Robot Entertainment.

A blue wolf lunges at the player in Orcs Must Die Deathtrap

A close up over the shoulder shot of the player character shooting an orange orc with a crossbow in Orcs Must Die Deathtrap

Several orcs approach in Orcs Must Die Deathtrap