In actuality, this kind of sentiment has been voiced before.
But it will cost them a lot.
I’ll give you an example: I heard of a group of technical artists being fired.
Perhaps the most relevant point here is the one about Vincke saying all this while collecting yet another award.
This way lies success!
And Xbox, proud owner of Obsidian, is in dire need of a few development success stories.
Really, Avowed is just the ticket.
It’s a game with personality and soul, with a beating heart of invention and storytelling behind it.
The closest analogy I have for it, of all games, is reallyHelldivers 2.
The question now is whether Xbox, or really Microsoft, can tolerate this kind of sensible thinking.
But there are, actually, some quite promising signs.
We can give those teams time."
“Are we serious?
Imagine a world where their ultimate owners were just as serious too.