Meanwhile, PS5 users await the latest update.
There’s a simple reason for this.
Finally, native resolution is the other main dividing point.
In practise though, Series X runs at a 1760x990 in most typical outdoor gameplay at 60fps.
However, easily the biggest issues at 60fps arise when you set foot in the open world.
Astonishingly, this is an improvement over what we had in the launch build.
Weather and cloud coverage is hard to control precisely between runs, but the overall trend is clear.
Everything mentioned about Series X applies here.
PS5 in its 60fps mode runs well in dungeons, barring the odd hitch.
All of which brings us to Xbox Series S situation.
To compound the issue, Series S also makes visual cutbacks to sustain its 30fps line.
More striking is the drops in parameters elsewhere.
Much of this is even lower than Series X’s performance mode.