It’s been another busy year forNo Man’s Sky.
I think we’re enjoying it, you know."
Murray attributes much of the studio’s revitalised outlook to No Man’s Sky’s ever-growing community.
It’s there for our enjoyment as well.
I’m not saying it’s not hard work at times, but it’s a nice relationship."
Murray says he can understand that scepticism, admitting, “I do agree.
It certainly on the face of it seems like madness.
And I had that reaction myself, to be honest.”
So the discoveries are shared, if you name a planet or whatever, those are the same".
Ultimately, the studio opted to make two key feature concessions.
First, thesprawling, town-like settlementsintroduced in last year’s Frontiers update will be missing on Switch.
As for whether those absent features might one day make it to Switch, Murray remains cagey.
“I think I never want to make promises about anything or allude to anything…
I really would like to avoid that,” he laughs.
And that’s got to be true at some point.
I’m very, very fallible".
But what of Hello Games' endeavours away from No Man’s Sky?
And I’m enjoying that.
You know, I’m quite happy to be in that place."