It’s been another busy year forNo Man’s Sky.

I think we’re enjoying it, you know."

Murray attributes much of the studio’s revitalised outlook to No Man’s Sky’s ever-growing community.

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It’s there for our enjoyment as well.

I’m not saying it’s not hard work at times, but it’s a nice relationship."

Murray says he can understand that scepticism, admitting, “I do agree.

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It certainly on the face of it seems like madness.

And I had that reaction myself, to be honest.”

So the discoveries are shared, if you name a planet or whatever, those are the same".

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Ultimately, the studio opted to make two key feature concessions.

First, thesprawling, town-like settlementsintroduced in last year’s Frontiers update will be missing on Switch.

As for whether those absent features might one day make it to Switch, Murray remains cagey.

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“I think I never want to make promises about anything or allude to anything…

I really would like to avoid that,” he laughs.

And that’s got to be true at some point.

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I’m very, very fallible".

But what of Hello Games' endeavours away from No Man’s Sky?

And I’m enjoying that.

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You know, I’m quite happy to be in that place."