The dev team is still reworking the PC specs.
Capcom has revealed the performance details for Monster Hunter Wilds on PS5 and Xbox Series X|S.
The director also confirmed that there will be a day-one patch to implement PS5 Pro support.
PS5 and Xbox Series X share the same output resolutions but different rendering resolutions.
When prioritizing graphics, the output resolution is 3840x2160 and the rendering resolution is 3072x1728.
When prioritizing frame rate, the output resolution is 384x2160 but the rendering resolution is 1920x1080.
Graphics mode aims for 30fps while frame rate mode aims for 60fps.
On Series S, there’s only one mode and it targets a 1920x1080 resolution at 30fps.
At launch, Capcom acknowledged that the PC version ofDragon’s Dogma 2 had performance issues.
However, there’s no indication yet that Monster Hunter Wilds will suffer similar problems.
Monster Hunter Wilds launches on February 28, 2025 for PC, PS5, and Xbox Series X|S.