At the Ender my tether.
I like the piglins.
Instead, I’m stuck defending Minecraft’s weird, flesh-toned Squidward villagers from their raids.
What’s left are the RTS staples of gathering resources and building things with them.
You don’t actually do any of this yourself.
Unlike Minecraft Cool Original Flavour, Legends is a hands-off experience.
Your basic minions are little golems with assorted melee, ranged and healing functions.
Melee troops in particular will happily sit around doing nothing while piglins a few yards away attack your defences.
There’s not a lot to it.
Other than the piglins, the best bit of Minecraft Legends is the structure.
Riding around the Overworld looking for rarer resources and various secrets is quite enjoyable.
Their goal is the wellspring in the centre of each village.
If they destroy it, the village falls under their control and you have to recapture it.
There’s potential here, but the simplicity of the game means it gets old, fast.
When the timer runs out, just mop up the remaining piggies and victory is yours.
Being on the offensive is much the same.
Sadly, you’re just not given that opportunity.
Any possible enjoyment is further hampered by absolutely terrible controls, both with a joypad and mouse and keyboard.
I started off playing Minecraft Legends on the former and found it borderline unplayable.
Placing structures was a chore and I had to fumble with multiple inputs to perform even basic tasks.
It feels amateurish and it extends to multiple aspects of the game.
There’s no way to pause the game, and the action doesn’t even stop during cutscenes.
Heck, just play Minecraft!
I spent the entire time I was playing Minecraft Legends trying to figure out who the game was for.
Sadly, the answer seems to be that Minecraft Legends is for Microsoft to sell DLC.
Still, the piglins are neat.