Some developers get “millions of dollars” up front to bring their titles on Game Pass.
GameSpot has contacted Microsoft in an effort to get more details on this.
“For them, they’ve protected themselves from any downside risk.
The game is going to get made.
Then they have all the retail upside, we have the opportunity for day and date.
That would be a flat fee payment to a developer,” he said.
Still, other deals involve usage and how much monetization a game has through in-game sales.
If this all sounds like the Wild West,it’s because it is.
Spencer has been frank in acknowledging Microsoft doesn’t have all the answers.
When we started, we had a model that was all based on usage.
Zelnick has beensaying this for a long time.
For more, check outGameSpot’s breakdown of all the Game Pass tiers.
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