The gaming highlight of the new Windows on ARM Copilot+ laptops.

The less said about gaming on the new wave of ARM-based Windows laptops, the better.

Microsoft’s Auto Super Resolution upscaling technology has its limitations, but it works.

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Auto SR seemingly only has access to the base image, effectively making it a screen-space upscaler.

It has been trained to add detail and perform anti-aliasing while upscaling.

More noticeable is the fact that Auto SR only has the lower resolution image to work from.

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It doesn’t seem to refer to previous frames for its anti-aliasing in the way that TAA does.

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It even does a reasonable job on tricky elements like grass, which look significantly cleaner.

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Additionally, film grain needed to be disabled as this could produce some weird results.

The flexibility of Auto SR in running on everything also has some interesting possibilities.

There’s nothing stopping you using Auto SR upscaling on top of a game’s existing upscaling features.

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