Metroid fans have been waiting a long time forMetroid Prime 4.

At one time it seemed like a game doomed by its own sky-high expectations.

With theSwitch 2on the horizon, Beyond is finally real, and playable, and great.

Aiming down sights on a hostile alien planet in Metroid Prime 4: Beyond.

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Retro Studios is clearly exercising great care for stewarding this franchise, even down to the little touches.

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The demo starts with a cinematic that echoes how the industry has matured over the last few decades.

You get the sense that she’s the Federation’s most trusted ally for a reason.

It was punctuated by cinematic moments and battles, but this was clearly aimed at teaching me the ropes.

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Metroid Prime 4 adds the Switch 2’s mouse functionality to emulate first-person aiming on PC.

It’s complex without feeling complicated.

When exploring the world you’ll mostly rely on the traditional dual-stick control scheme.

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No menu selection or toggle required.

It’s a heck of a trick.

It all just worked.

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The switching did feel awkward sometimes.

I would forget that I’m using a cursor and miss a shot, for example.

But Metroid Prime has always been at its best when it felt serenely eerie and lonely.

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A massive battle full of explosions and Federation soldiers is neither.

I hope after this initial burst of action the game settles into a more recognizable form.

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