Announced via a 2023 Playstation Showcase, questions immediately arose about what we could expect from this update.

Was Delta destined to be a soulless corporate remake of the 2004 classic?

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Despite Hideo Kojima’s messy divorce from Konami, Delta doesn’t shy away from his name and direction.

His credit appears numerous times before Naked Snake completes the world’s first HALO jump.

Yoji Shinkawa’s character art shows up in character vignettes and establishing cutscenes.

Holding down, meanwhile, gives you quick access to your codec contacts.

One of the touted gameplay features of the original game was its CQC (close quarters combat) system.

This system will also remind you of Snake’s potential actions in various combat scenarios.

This adherence to the experience of the original applies to most aspects of the gameplay.

He’s still limited to climbing the same ivy-covered trees that were there in 2004.

Personality hasn’t been sacrificed in the pursuit of realism.

Giant anacondas will still become neatly packaged in to-go boxes upon their death.

Guards flail and sprint away like cartoon characters when you shoot down a beehive in their vicinity.

You’ll still be alerted that you’ve created a time paradox when you die.

Naked Snake still dons a Raiden mask if you select “I like MGS2!”

at the outset of your mission.

I wasn’t greeted with an Old Snake mask when I selected “I like MGS4!”

however, so it remains to be seen what the other game selections do.

One of my few complaints about the original game was the cumbersome Survival Viewer and curing system.

There’s a world where this could have been cool.

In this case, selecting numerous styptics and suture kits from a menu wasn’t exactly an immersive experience.

In terms of truly new content, I did discover a bit during my 90 minutes with the game.

On top of the returning Kerotan frogs, I encountered one camouflaged GA-KO duck.

It’s unclear at this point what this accomplishes or if they’re just a bonus collectible.

Of course, the most obvious upgrade is the visual presentation.

Delta does not disappoint in this area.

All of the characters look fantastic and true to the original designs too.

My demo was locked to a 30fps fidelity mode, but the final release promises a 60fps performance option.

It certainly isn’t attempting to change things up as much as the newer Final Fantasy VII titles.

This is a relatively straightforward, modernized remake of the original, which is in no way a complaint.

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