“Now that’s fun.”

But, what about the ‘bad’ games that are also out there?

What is it that actually makes a game bad?

Escort mission in Monster Sniper Season 3

By 12, he was one of the most popular YouTube streamers for Adventure Quest Worlds.

“I’ve been doing this for a while,” Rapp tells me over Zoom.

“It led me to work in the tech industry, I used to be a web developer.

Screenshot from Carson Rapp’s TikTok showing the creator speaking into a mic

Those things that are kind of hard and boring… Making a good game is really,reallyhard.

But, making a ‘bad’ game, now that’s fun.”

The list goes on.

Screenshot from Monster Sniper Season 3 showing a dog with a pet prompt

That is just cruel.

We both think back to Legend of Zelda:Ocarina of Time’s infamous Water Temple.

“Deadly Premonition, now that is a bad game,” he laughs.

Monster Sniper Season 3 captcha

Like the shooting is bad, the gameplay is bad, the game’s really janky.

It’s glitchy, it’s too long.

But, I love it!

Monster Sniper Season 3 artwork showing a very distorted rodent

It is so unique and special, and the badness makes it more interesting."

Rapp actually considers Deadly Premonition’s director Swery65 one of his inspirations.

“I don’t know why, it is just in my head.

An upside down level in Monster Sniper Season 3

When I grow up, I want to make weird video games.'

And, here I am.

I guess I did it,” Rapp says.

Monster Sniper Season 3 witch

“The first Binding of Isaac is very well designed.

And it changed the roguelike genre.

I played 2000 hours of it.

No, it’s not bad,” he replies.

“But people say it’s bad because it was made in Flash.

And, the game was so broken that it created new, interesting ways to play it.

“And it felt like you’re casting black magic, because the game was so broken and weird.

But, that made the game better.

I played it so much.

Rapp believes the worst sin a game can commit is to be boring.

So you uninstall it.

Rapp also has no time for games that require money after they have been purchased.

“Anything like battle passes and microtransactions… none of that is fun,” he says.

“Factorio is a great example of this,” Rapp considers.

Who would play Factorio?

But now, it’s sold hundreds and thousands of copies.

It is incredibly popular.

And then, six years later, it’s actually like, ‘yeah, this was worth it.

I love this.’

It really just takes time for some of these games.”

But, what is Rapp’s end goal when it comes to Monster Sniper Season 3?

There would be no point in that.

“I am trying to keep a level of pleasantness to it,” Rapp says.

“I am fighting to keep that in the game, because I want people to play it.

Even though it is bad, that’s the joke…

I still want people to play the game and find some sort of enjoyment.

It would be so easy to make the game so unpleasant that you just close it after 30 seconds.

That would make the game really bad, but I still really want that pleasantness level in there.”

“The big secret is, I don’t want to make a bad game,” he laughs.

“I want to make a funny game… and this really comes across when I am live streaming.

It’s a really frustrating monster.

But, I say ‘No, we can’t do that.

It’s too much, it’s too much’ - I am always saying it’s too much.

I can’t let myself make ittoobad, I am always trying to make it fun and interesting.”

“That’s my loftiest goal, I would love that to happen,” he tells me.

“But besides wanting to hit 100 videos, I am just seeing where it goes.”