There’s far more not-romance to do than romancing - but complex relationship dynamics underpin everything.
Who somehowalwayshas a crush on me even if I call his mother an interfering old bag?)
Storycrafting is fun, but it’s finicky, particularly when it comes to the murder mystery.
Despite several playthroughs, it turns out that I likely haven’t seen a complete romance route at all.
I want to say that sex and romance both feel like they ‘belong’ to their characters.
(Post-patch, it seemed to actively irritate my love interest of choice.)
What’s with the tentacle in the basement?
- I wouldn’t have time to follow any of these threads to their conclusion.
Mask of the Rose accessibility options
Motion reduction.
Solid background behind text.
Multiple font choices and sizes.
Choice of text auto-play or click to advance, and variable speed text reveal.
Independent volume sliders for music, ambient sounds, SFX and UI sounds.
I lament this point because this friction obscures some really excellent writing.
Even this point comes with a caveat, though, as the more historically grounded writing takes risks.
While I trust that Failbetter worked with consultants, this arc left me with questions.
It might be easier to straightforwardly like it if it were a simpler game.