A few hours with Firaxis' latest.

Marvel’s Midnight Suns

Something else too: XCOM games are surprisingly rich doll’s houses.

Midnight Suns is an excellent doll’s house, by the looks of it.

Article image

In the last hour I fought Hydra guards and chatted to Tony Stark.

At one point, I actually punched a helicopter.

But it’s different too.

Cover image for YouTube video

I am making up that last part, because so far I’ve only done the movie night.

No matter: you build bonds to unlock new combat synergies between people.

On the battlefield the game is also XCOM, but different.

Cover image for YouTube video

At first, I felt rather unmoored.

Where was the cover?

Where was the movement radius and what should I be ducking behind?

In truth, of course, superheroes don’t duck.

For one thing, it’s card-based.

But you still have a baddie left to take out.

There is such obvious richness in this stuff even in the early stages of the game.

Despite the lack of a grid, I’m already learning that placement is key here.

It’s how much of an actual card game this is.

It’s not XCOM, but your weapons menu is cards.

Reader: so far I am loving this.

The flow is pure XCOM, but the details are new and delightful.

I can’t wait to play more.