At the end of six turns you have to have won in two out of three lanes.
Is that a fair description of the very basics?
I love the locations, even more so than some of the cards.
Take Luke’s Bar, for example.
I love that as you hover a card over it, you hear that classic bar fight kerfuffle.
The developers have made each card play like its character should.
Carnage, for example, destroys your other cards and gains power.
Nightcrawler can move to another location, as if teleporting.
Colossus can’t be destroyed, moved or have his power reduced.
As you play him, you imagine him planting his feet deep into the ground, immovable and determined.
I have so much to say about this brilliant little game!
What stands out to you?
It feels like there are a lot of cards that actually do quite outrageous things.
It was a really high value card but it destroyed all my other cards when I put it down.
I just had to see if I understood it correctly.
I absolutely love that there’s going to be a strategy emerging around a card like that.
Speaking of cards, do you have a favourite yet?
As a Hulk fan, I’m delighted that Hulk is such a blunt turn-six choice.
Wes:Oh god, Hulk.
He literally just turns up to smash and that’s it.
I love some of the troll cards that frustrate, too.
Enchantress puts a stop to all the ongoing shenanigans you may run into.
I think my (current!)
favourite card is Multiple Man, though.
With the right combos in a movement deck, he can dominate.
And he literally multiplies, like he should!
Also I have a soft spot for 90s-era X-Men and the art in Marvel Snap certainly knows it.
Does the art encourage you to run any cards in your deck that aren’t the strongest?
Donlan:YES, Hawkeye.
But I’ve also got this sort of kids cartoon variant of him which is delightful.
I use him regardless of his power, which is actually quite useful in the early game.
I use him because Hawkeye’s my guy.
And it works the other way, too.
What do you reckon?
I imagine there is a question in all that random stuff I’ve just said.
(This is what I’m like in interviews alas.)
Yeah I snap way more than I should.
I like that sort of poker game that plays out over the top of the main game.
Then I feel like I need to snap back, just to show I’m up for the challenge.
And then it escalates and before I know it eight cubes are at stake!
Speaking of cubes, I like how Marvel Snap doesn’t feel pay-to-win.
Have you felt tempted to spend money?
Donlan:I haven’t!
I hope they can keep this feeling going.