The RDNA 4 upscaler is the first result of AMD/Sony’s Project Amethyst collaboration.

Last week, AMD released its new wave of graphics hardware, developed around the new RDNA 4 architecture.

“And results are excellent, it’s a more advanced approach that can exceed the crispness of PSSR.

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Im very proud of the work of the joint team!”

“That is what we are targeting, and we believe we can achieve it,” he says.

We don’t believe sparsity is useful for this particular upscaling algorithm."

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Sparsity is a feature of ML hardware not supported in Pro, but is supported in RDNA 4.

Our understanding is that Nvidia used sparsity to increase DLSS performance in the RTX 30-series ‘Ampere’ generation.

“There are really two goals, one shorter term and one longer term,” explains Cerny.

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“The shorter-term goal is to co-develop neural connection architectures and training strategies for game graphics.

Again, it just makes sense to combine those expertises.

At the basic level, think of this as an upscaler for RT.

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Is this a part of Amethyst?

“All I can say is stay tuned!