Aswith the first wave, Nintendo has added eight courses divided into two cups.
(Sadly, there’s still no sign of extra kart pieces or characters, including Birdo.)
As usual, there’s some lovely little touches: water gushing upwards from manholes, stationary yellow taxis.
This is more or less as good as Tour gets.
Otherwise, there’s little to recomend.
(Ok, I admit, Tour isn’t all bad.)
This is peak Mario Kart.
And then there’s Waluigi Pinball.
Mario Kart does not get any better than this.
Onto the second of this wave’s cups, which kicks off with another Tour entry, Sydney Sprint.
Also, its music sounds a little like the theme from Neighbours.
All-in-all, it’s alright.
Expect slippery terrain, a frozen lake to race around, and penguins.
Mushroom Gorge was one of the Wii’s better tracks, or at least one of its most memorable.
it’s possible for you to’t.
Even when you have a mushroom.
It also looks the part, with classic Mushroom Kingdom vibes intersperced by trips through its glowing crystal-laden cavern.
A very worthy addition.
Rounding out this wave is Sky-High Sundae, an all-new track - until it also arrives in Tour.
Also, the ice cream helicopter it’s possible for you to spot at one stage.
The latter half of the level feels a little disjointed, and oddly reminded me a bit ofFall Guys.
Overall, though, it’s enjoyable stuff.
And that’s it!
Until later this year, at any rate.
What are you enjoying, and what do you hope to see added next?