Paper plates, c’mon.

Not to brag, but I’m pretty sure I know what Mars After Midnight smells like.

The line dancers are in at seven, and then the book club comes at nine.

A map of the Martian off-colony settlement in Mars After Midnight - a complex city with a number of different districts.

Will the model railway enthusiasts remember to switch off and lock up?

This makes sense, I guess.

Each night you run a different support group, and you check that only the correct people attend.

Tentacles clean away donut and coffee mess from a serving area in Mars After Midnight

There’s a lovely variety, though.

For a flinching support group, I had to toot a horn and see who reacted to it.

it’s possible for you to guess what I was checking for before the Farty Party.

A community centre gathering of the Farty Party in Mars After Midnight - various aliens hanging out in front of the silhouette of a robot.

The door is only a part of it, though.

This is a cheerful management and puzzle game that expands in a handful of directions.

Let the right people in.

A Martian with three swirly eyes and two noses looks through a flap in a door in Mars After Midnight. Inside the door, we hold out a bullhorn.

Clean up the food station.

confirm everyone’s happy when they leave.

Keep an eye on whoever’s coming through the door.

Tentacles sort out a food serving area in Mars After Midnight. A suction tube descends from above to take empty dishes.

Notice people, and the things that make them who they are.

give a shot to anticipate their needs and keep them happy.

I love all this, and for a handful of reasons.

An alien with sticking-out ears and a tube eye and a trumpet mouth in Mars After Midnight

Mind how you go!

Don’t trip on the tentacles.

And do pull the shutter down when you’re closing up?