The harder they fall.

The game’s previous patch already made changes to increase the challenge of certain bosses.

Now further tweaks have been made more broadly.

Artwork of Lords of the Fallen player character in armour swipes at red-winged female boss with glowing sword

Now all non-main bosses have received a health boost from 10 to 20 percent depending on player progression.

They’ve also received a 10 percent boost to damage output.

Another change is to the lock-on system, which wascriticised ahead of releasefor its unpredictability.

Cover image for YouTube video

Now, it’s been amended to lock on to the centre of the screen as the new default.

Further, players can switch between four options for lock-on priority.

Further improvements to stability and performance have also been added in.

Update v.1.1.326 follows anupdate from the start of the monththat tweaked boss difficulty and upgrades for boss weapons.

Hexworks also laid out itsfree content roadmapincluding further enhancements, New Game Plus modifiers, and new armour sets.