Along with finally getting its name revealed -Tears of the Kingdom- we also got some new footage.

Without further ado, let’s get stuck in.

Victoria:Hello Ed, my fellow Zelda-nerd.

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Ed:I’m not sure I’ll ever be ready, but let’s skydive in.

What did you make of yesterday’s trailer?

Victoria:First of all, “skydive in” just made me snort laugh!

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Secondly, I think this trailer actually tells us a lot more than first meets the eye.

Those carvings / murals at the start seem to tell a good chunk of potential backstory.

Something big clearly went down - did you notice the soldiers in the malice clearly dead?

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I wonder if they are members of the mysterious Zonai tribe.

Ed:The Lord of the Mountain!

(RIP Iwata.)

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Yes I think the carvings are really important here.

I like that this is referring back to similar carvings for Breath of the Wild that told the story.

I think the long-eared figure is the key though.

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Who they are I’m not sure.

Holding hands with the other figure, presumably Zelda, suggests it could be the goddess Hylia?

Or a new character?

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Either way they’re surrounded by seven objects, likely the titular tears.

And whenever there are seven of something, we know what that means: dungeons!

Victoria:That’s the chap, thank you!

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I had not thought of that, but now I feel silly because of course!

I also wondered if that female figure is Zelda, or at least a past incarnation of Zelda.

I also think this because of what Link (or…

Links plural?!)

wears in the trailer, but will get to that later - there’s so much to say!

Do you want to see more dungeons this time around?

Ed:I absolutely want to see more dungeons.

It was the one thing missing for me from Breath of the Wild - Puzzles!

I’m still hopeful it can happen, even though we haven’t seen it.

Ed:What do you make of those little green canisters on Link’s hip?

They seem to be very prominent in the artwork and gameplay.

Perhaps they are a physical representation of his ‘magic meter’ like we have seen in other games?

The vials also add to my time-travel theory.

What do you think?

I love the idea of the reverse-stasis-reverse-time ability, especially as a way to reach the sky.

I do hope it’s used in some interesting puzzles.

And there are definitely multiple Links going on.

Is this actual time travel?

Are they different characters?

Are these flashback sequences or more memories?

I can’t wait to find out.

Victoria:I do wonder if that Stasis-rock-stairway-to-heaven situation will be specific to certain rock types in Hyrule.

Ed:What do you make of the bird glider?

What happened to the Loftwings?

Victoria:Do you really want to know where my geeky nerdy brain went?!

What did you think?

Also, did you spot that dragon?

Ed:I wonder if it’s summonable, or even if it’s the only one?

I fear I might miss the freedom the paraglider offers though.

And yes that dragon way off in the distance - clearly they’re a major motif here.

Which brings us to the logo and name: do you like it?

area we first saw Link exiting after the murals footage.

They have a certain Zonai look to them.

I hope Link will be collecting tears in dungeons.

The kingdom could be in tears following tragedy, but it’s also been torn apart.

To sum up, how excited are you to play Tears of the Kingdom?

Victoria:Did he not collect tears inSkyward Sword?

Let me check that.

Yes, they were in the Sacred Realms.

Well, Victoria, it is almost like the series is all linked!

To wrap up, I am incredibly excited about this Zelda release!

Also, malice in Death Mountain!

I feel like this version of Hyrule is literally bubbling up and over with the pressure of Ganon.

I have incredibly high hopes for Tears of the Kingdom, which this chat is doing nothing to dissuade.

If anything, it’s made me want to play Breath of the Wild all over again.

Excuse me while I grab my Switch.

Ahhh, I have lost him to Zelda.

Story of my life!