If it ain’t broke don’t affix it.

Is it a viable build for the hardest endgame battles?

Which, for me, is the experimentation found in the levelling and build-creation process.

Last Epoch concept artwork showing a beautiful garden filled with ruins and a large statue

Perhaps inevitably - given all the time hopping - the plot does end up feeling quite convoluted.

But the written dialogue also isn’t particularly inspiring, with the tone frequently swinging between serious and wise-cracking.

I was half expecting someone to say they’d ‘left the oven on’ and had to dash home.

Cover image for YouTube video

And in these areas, Last Epoch really excels.

I opted for the acolyte class, purely because I enjoyed the look of the character’s gloomy design.

Moody goth skeleton girl?

Image of Last Epoch’s isometric ARPG gameplay. The player is a grim reaper-style character, who is leeching the life out of enemies using two glowing green beams.

It’s just like reliving my teenage years.

But then I was able to choose a mastery, and suddenly, everything clicked.

As new skills became available, I would reevaluate and balance my build to support my new playstyle.

Last Epoch screenshot showing Last Epoch’s world map, which has a high fantasy style. The map shows cities around the world, along with fast travel points and quest markers. At the top of the map are options for different eras, allowing the player to time travel.

I had inadvertently turned myself into an annoying two-stage Souls boss: revenge at last.

In-between making changes to your build, you’ll find some very crunchy combat sections.

It can be difficult to know what to prioritise, or what’s actually good for your build.

Last Epoch screenshot showing A woman with a pale, bony appearance and shabby clothing appears in the centre of the screen in the game’s class selection menu. She is the character for the acolyte class.

And so, I started ignoring most of the items I found in the world.

The changes become smaller, and harder to notice.

Accidentally teleported into a fireball?

Last Epoch screenshot showing A wheel showing all of Last Epoch’s classes and subclasses. The main classes are: sentinel, acolyte, primalist, rogue and mage. The subclasses are: forge guard, paladin, void knight, lich, necromancer, warlock, shaman, beastmaster, druid, bladedancer, marksman, falconer, runemaster, spellblade, sorcerer.

No cookies for you!

To my mind, this discourages you from learning enemy behaviours and improving your tactics through repetition.

The developer told me that certain cosmetics can be earned in-game, and through events andTwitchdrops.

Last Epoch screenshot showing An elaborate skill tree with several nodes and upgrade levels for the drain life ability, one of the skills used by the acolyte class.

Players will also be given some store currency when they first buy the game.

It wasn’t really screamingI’m a super powerful skelly mage.

Perhaps we’ll call it ‘urchin chic’.

Last Epoch screenshot showing A belt item has been placed into Last Epoch’s forge screen, with options for different affixes displayed at the side.

Last Epoch accessibility options

Options for screen shake intensity, brightness options.

Separate volume sliders for music, sound effects, voice, environment and user interface.

Toggles for flashing visual effects.

Last Epoch screenshot showing Several islands with different biomes and environments float in the middle of space, connected by thin grey threads. This is the game’s monolith system.

Full input key remapping.

A copy of Last Epoch was provided for review by Eleventh Hour Games.

Last Epoch screenshot showing The player-character, dressed in a grey hat and shabby clothing, runs through a hallway while holding an orb.