The expert pacing of Kunitsu-Gami is arguably what binds it altogether.
Combat isn’t simply about living to see a new dawn either.
The path Yoshiro treads is always fixed, but that doesn’t make defending it any easier.
These structures don’t come ready-made off the bat, however.
For others, of course, that might sound like hell.
But Kunitsu-Gami isn’t really a game about sweating the small stuff.
It also just throws a heck of a lot of stuff at you to keep you on your toes.
But Kunitsu-Gami’s foundations have all the strength you’d expect from a Capcom-led production.
Still, it can’t help but remind you of whatmighthave been, given Capcom’s action pedigree.
Sure, the actual process of rebuilding is quite basic.
A copy of Kunitsu-Gami: Path of the Goddess was provided for review by Capcom.