“We don’t think Hi-Fi Rush 2 is going to make us money, to be frank.”

Tango was acquired by Krafton last month, althoughonly 50 out of the original 100 staff will transfer over.

“We wanted to maintain their legacy,” said Kim.

Hi-Fi RUSH, Chai is pointing his guitar

“Although they did not have a big success in their games, we saw many creatives worth pursuing.

That’s why we wanted to work with that organisation.”

Krafton is a pretty big company, but Microsoft is very complicated," he said.

Cover image for YouTube video

“We wanted to help the team continue developing their games, but especially Hi-Fi Rush.

When I think about our fans, I think what they really care about is Hi-Fi Rush sequels.”

Kim also discussed the transfer of staff and how the studio will now rescale.

“I think a minimum of 100 people [is what we’re aiming for].

We have to scale it to around that size.

That’s a minimum requirement to continue developing the franchise.

Or perhaps they’ll need a bigger team.

However, the CEO doesn’t actually expect a Hi-Fi Rush sequel to make money.

“We can’t acquire Tango Gameworks based on their financials or their numbers, right?

“But it’s part of our attempt.

We have to keep trying [to develop games] in the spirit of challenge-taking.

“Tango Gameworks are creative.

They want to try something new, and we want to do more of that.

[Making] video games is really a hit or miss industry, and that is risk taking.

“The big hit shouldn’t be your goal,” said Kim.

We want to have more teams like that under our umbrella.”