Direct sequels in games are funny things, aren’t they?
I mean that quite literally here.
They are twisty, lengthy yarns that feel pleasingly elastic in how you’re able to approach them.
Is 8 Speech better than 4 Dread or 2 Charisma, for example?
There is much to be said about how hands off it is.
Thing is, these innocuous encounters aren’t just extraneous time wasters.
But many of the weapon choices here feel quite limp and lacking in heft a lot of time.
Kingdom Come: Deliverance 2 accessibility options
Subtitle size and contrast options.
On/off toggle for motion blur and near depth of field.
Separate volume sliders for in-game music, sound and main music.
On/off toggle for controller vibration, immersive trigger effect, Dualsense adaptive triggers and light bar.
Sliders for mouse look sensitivity and left/right stick dead zone.
There are many times I wish Kingdom Come: Deliverance 2 was easier to like.
But I also don’t think it really cares about being liked, either.
Which is fine, as I don’t really much like it myself.
A copy of Kingdom Come: Deliverance 2 was provided for review by publisher Deep Silver.