I can’t believe I’m about to complain about treasure goblins inDiablo 4.

Why would anyone mind them?

Treasure goblins are how I got sucked back into Diablo 4 over Christmas.

Artwork showing a cluster of different coloured treasure goblins in Diablo 4, all standing on a mound of treasure.

The whole game was giddy with them.

Reader, I gorged.

Drops that were once relatively rare became so commonplace my dopamine levels barely registered them.

Cover image for YouTube video

I think I salvaged most without even looking.

And I couldn’t stop myself - I couldn’t stop playing.

I was frankly glad when sensible January rolled around.

A screenshot from Diablo 4 showing a ridiculous pile of loot by a statue.

But this morning I read, with rising levels of excitement, that Blizzard plans to do it again.

  • and a meta-event offering additional rewards for killing them, but also new variant goblin types.

For one more week, it’ll be treasure goblin overload.

A character in Diablo 4 chasing after a purple-hued treasure goblin which is opening a magical portal.

On the one hand, I’m all in.

But I’m starting to worry that it’s leaning on the treasure goblins too much.

That’s quite a lot.

A character in Diablo 4 chasing after a gold-hued treasure goblin.

It’d be interesting to hear if it was always part of the plan.

I didn’t see the point.

I really am like a child spoiled at Christmas.

There’s also something to be said for loot scarcity.

Is this why Blizzard added new tiers of items in Uniques, and then Mythic Uniques?

What happens when it starts to offer those more frequently and devalue them?

What’s that old adage about too much of a good thing never being enough?

Perhaps it’s time Blizzard found a different treat to reach for.