And how its original ending was too upsetting for the developers.

We could still make something that gets people really happy."

The smaller scope also allowed the team to focus on polish and detail.

Astro Bot hovers in a colourful void

“These touches really made a big difference to the game,” said Doucet.

“When you have hundreds of them, suddenly your game is transformed.”

Speaking about the ending (spoiler warning!

Cover image for YouTube video

That meant some people were really upset in the team - and for good reasons."

The final version ended up similar, but with Astro’s head always fully attached.

Instead, it chose to maintain the “playful vibe” by letting players guess the characters.

astro bot on glider with nathan drake

Yet the team had to establish the correct ratio of cameo bots to collect.

We described the game as a “wildly generous delight” in ourAstro Bot review.

Team Asobi has alsocontinued to update the game, with a host of new speed-running levels and aPS5 Proboost.