For tomb and glory.
But what about games we actually got?
So it’s tempting for me to say something likeSpelunkyis the best Indy game ever.
You certainly have the iconography - the hat, the whip, the idols, the traps.
Spelunky would look very different if the opening fifteen minutes of Raiders didn’t exist.
But the more I think about it the more that doesn’t seem fair to Indy or Spelunky.
I would argue that the same is true for Tomb Raider.
Tomb Raider, like Indy, has the mix: action one moment and puzzling the next.
I’d love an Indy film that captured a bit of that.
It’s Fate of Atlantis, the Lucasarts point and click.
But Fate of Atlantis captures Indiana Jones for interesting reasons at least.
I love the bit in The Last Crusade when he sneaks out of his office window.
Moments when you, as Indy, give a shot to reason with baddies or confuse them with words.
Moments of silliness and character moments.
Moments where Indy zones out in pure wonder at the ancient world.
They’re on the right track, hopefully.
And hopefully they also remember that X never marks the spot.