A deep dive into the possibilities - from an unlocked last-gen version to a brand-new PS5/Xbox upgrade.
It’s one of the most baffling mysteries of the current generation era.
Right now though, today’s consoles are limited to backwards compatibility versions of the existing last-gen version.
The situation improves somewhat on Xbox Series X, which runs at a native 4K - again at 30fps.
However, both of these experiences are basically interchangeable with gameplay on PS4 Pro and Xbox One X.
This game deserves better.
By removing the Sony system call to limit to 30fps, the game ‘just works’ at 60fps.
Next stop: Red Dead 2’s benchmark sequence.
I reckon a 1728p to 2160p dynamic resolution range would likely cover all scenarios.
However, full-on ultra was off the table at a locked 30fps - Red Dead 2 isthatdemanding.
I also noted that the PC version’s half-rate v-sync doesn’t work properly, producing inconsistent frame-pacing.
Looking atGrand Theft Auto 5on PS5 and Series X, Rockstar did push further.
Ray traced sun shadows offer a nice improvement over the more traditional shadow maps.