Do not pass archipelago.

Tchia

Out of the cave in Skyrim?

Head wherever the game isn’t telling you to go.

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Boots down in Just Cause?

Ignore that first invitation to chat with a resistance leader.

Emerging from the ramp in Crackdown?

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Actually, Crackdown never really tells you what to do anyway.

I’ve followed this advice while playing a demo build ofTchiaover the last few days.

Here’s the thing, though: I didn’t follow it on purpose.

Tchia

Reader, I was compelled to.

Tchia is an open-world game set in a sun-dappled archipelago inspired by New Caledonia in the southwest Pacific Ocean.

But you know what?

Tchia music

I picked a direction and headed out.

Traversal is an early pleasure.

HALO jumping, or butter scraped over too much toast?

Tchia diving

(So much of the magic of Breath of the Wild comes down to the unfortunate butter/toast ratio.)

No matter - it still works.

But Tchia then adds stuff.

The first of which is bendable trees.

Climb a tree and you start to bend it.

it’s possible for you to ping it back and forth and then launch yourself to get major air.

you could cover so much territory this way, zipping from one tree-top to the next.

I can float in the sea and embody a shark, to get me a jet of real speed.

There’s a lot of stuff I can choose to do or choose not to do in Tchia.

Time and again I am surprised by the size of it.

Space in which nothing is planned, so what do you want to do?

This is not to say Tchia is empty.

I think Tchia is going to be very special, then.