When I playCult of the LambI feel all of these other games inside it.
Whisper it but this could be great.
Cult of the Lamb
It’s a Roguelite action RPG, in essence.
There’s a lot of slashing and dodge-rolling, and the pace is fast.
But the different bit is the in-between, which is where the theme of the game really comes through.
You’re a lamb saved by the devil as a blade hits your neck to sacrifice you.
In return, though, the devil wants you to create a cult for them.
You do this by converting other cute little animal people like you to your cult.
The whole thing is dripping in demonic cult chic.
But at the same time everything is discordant and cursed.
It’s a wonderful juxtaposition.
And it’s playful.
This care and detail carries across to every area of the game.
Always, there’s a lavish scene in that cartoon-gone-weird tone.
This is the game layering up, and as your base widens and evolves, more layers emerge.
In other words, strategy emerges.
How much strategy and depth there ultimately is, I don’t know.
I haven’t seen much, only a few hours.
And if it’s all as detailed as this?
Well, whisper it again, but Cult of the Lamb could be great.