When I playCult of the LambI feel all of these other games inside it.

Whisper it but this could be great.

Cult of the Lamb

It’s a Roguelite action RPG, in essence.

An adorable little lamb floats above the ground during a satanic ritual, surrounded by equally cute woodland creatures. Blood pours from its eyes.

There’s a lot of slashing and dodge-rolling, and the pace is fast.

But the different bit is the in-between, which is where the theme of the game really comes through.

You’re a lamb saved by the devil as a blade hits your neck to sacrifice you.

Cover image for YouTube video

In return, though, the devil wants you to create a cult for them.

You do this by converting other cute little animal people like you to your cult.

The whole thing is dripping in demonic cult chic.

A cartoon lamb is about to be sacrificed by a huge executioner, as four, alien-like gods watch on.

But at the same time everything is discordant and cursed.

It’s a wonderful juxtaposition.

And it’s playful.

An idyllic woodland area that will become your base in Cult of the Lamb. Two cute animals talk to each other.

This care and detail carries across to every area of the game.

Always, there’s a lavish scene in that cartoon-gone-weird tone.

This is the game layering up, and as your base widens and evolves, more layers emerge.

An adorable lamb runs around a Zelda-like arena fighting a slug-like boss.

In other words, strategy emerges.

How much strategy and depth there ultimately is, I don’t know.

I haven’t seen much, only a few hours.

Our fiendish lamb clears a torchlit, grassy room of cursed bats and caterpillars.

And if it’s all as detailed as this?

Well, whisper it again, but Cult of the Lamb could be great.

A cute little lamb visits the tarot card shop during a mission, where a strange, cloaked character awaits.