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Who is Archie in Destiny 2?

Archie is a dog.

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But also a robot.

But also maybe the last Warmind, a hyper intelligent military?

Ok, that’s a lot, but we can explain.

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Archie is an Exo, a self aware machine containing the uploaded mind of a living creature.

Exo’s were meant to house human minds as a way of achieving a sort of immortality.

How and why a dog was made an Exo isn’t clear.

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Before his demise, Rasputin left bits of his code in Archie.

How to Find Archie in the Tower in Destiny 2

‘Where in the System is Archie?’

There are four clues you will need to solve to make it finish this quest.

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The Ramen shop is at the edge of the courtyard area opposite Ikora Ray.

Look inside the shop.

Archie wanted to go pay his respects to a famous gunslinger.

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Archie took off past the security checkpoint to salute a feathered friend.

Archie’s last stop.

He wandered into an open air duct in the hanger and might have gotten a little lost.

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A friendly security frame is keeping an eye on him.

There is a staircase and an opening leading into the vents near the Hanger Entrance.

Go inside, and follow the path until you reach a small room.

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Now turn around, and go through the doorway leading towards the tower security desk.

Archie will be waiting for you to come say hi.

Once you give Archie your regards, head back to Ada to turn in the quest.

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After that, claim the ‘Where in the System is Archie?’

triumph in your menu.

Go talk to him, and he will send you on the search for Archie proper.

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Just like before, there are four clues that will lead you to Archie.

The clues are:

Archie heard about some feathers behind a fireplace.

He’s hoping to find a glowing bird.

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This is located in a building in the Southeast corner of Trostland.

Look for the sign that reads ‘ABS Kastner.’

Archie wil have left glowing paw prints on the second floor.

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Archie heard Guardians have picked up a chill new hobby called ‘fishing’ and went to check it out.

The only place to fish in the EDZ is in The Outskirts, West of Trostland.

Make your way over there and look for the fishing hole on the coast.

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Archies prints will be near there, somewhere along the beach.

Archie heard about ‘ship full of tanks and space rhinos’ and decided to go take a look.

Naturally the Space Rhinos are the Cabal.

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The Ship is in the Sunken Isle.

It’s huge, and very difficult to miss.

Go directly under it, and follow the ramp leading up.

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It’s the same path you take the The Arms Dealer Strike.

Archies glowing prints will be right on this path.

Archie’s last stop.

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The final clue points to The Dark Forest.

To get here, start by fast travelling to The Sludge.

Behind that is a cave, and a path to follow.

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Eventually you will arrive next to a large Jammer gear.

Get close and you’ve got the option to disable it, which opens a Taken portal.

Jump in, and clear all the enemies from this area.

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Now shut down the two Jammer nearby to open a second portal.

The boss is just a normal, but sturdy Cabal.

dump the extra adds while chipping away at his health.

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Eventually he will summon a shield.

You will need to deactivate the three Jammers in this area to deactivate it.

Once you’ve done that, take the boss out.

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Archie, who is held in a nearby forcefield, will be release.

Go give him some Pawsitive Reinforcement, and he will transmat back to the Tower.

Visit Ada-1 one last time to finish the quest, and collect your loot.

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Now you’re able to go give Archie pets as long as you want.

Or at least until he gets into more trouble next time.

She will tell you he is on the Moon, and to check with Eris Morn.

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Too bad it’s broken.

Archie wanted to see the temple where the Guardians famously ‘woke the Hive’!

Archie heard about a place where Guardians took a plunge to defeat a Hive prince.

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Then some Witches started performing a ritual.

It’s right next to the Anchor of Light then north from here to the Hellmouth.

Look for the platform on the Northwestern rim of the opening to find more signs of Archie.

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Archie’s last stop.

He decided to ignore Eris’s warning and go find out what was so special about a lunar Pyramid.

Archie’s last stop is the Pyramid ship.

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Once you are inside, look left and go through this totally not ominous door.

Keep moving forward through the dark caves until you emerge in a dark canyon.

Eventually the path leads to a view of the Pyramid ship.

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Archie will be hanging out on a rock, waiting for your pawsitive reinforcement.

see to it to give Archie some good pets when you find him!

How to Find Archie on Neomuna in Destiny 2

This week Archie is off to Neomuna.

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She will send you to Nimbus, who is right near the main fast travel point on Neomuna.

Nimbus will give you the first hint on your search for Archie.

Archie stopped by Nimbus' post hoping to snap an action figure.

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This one is nearby.

Look at the nearby tall building, down and to the right from Numbus.

Archie wanted to get caught up on everything we know about the Veil.

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Open your map, and on the left side you will see Veil Containment, that’s your destination.

Archies prints are in the rear of the area, up the ramps by the sealed door.

A Tormentor will appear in that area to, well, torment you.

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You could clear all the baddies out, but you don’t have to.

Inspect Archie’s pawprints whenever you like for the next step.

Archie wanted to check out the views from where Guardians mastered Strand.

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You will need to clear everyone out before the pawprints appear.

Head to the rear of this area, and check out the prints for the last clue.

Archie’s last stop.

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Archie wanted to try and win a prize for you.

There’s one place to win prizes on Neomuna.

This is a Lost Sector on the North end of Liming Harbor.

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The entrance is in a building at the edge of the area with some arcade machines.

Once you are inside, jump up, and enter via the vent.

Don’t follow them, instead look right to see you trust pal Archie.

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Give him some love, and he will transmat away.

Now visit Ada-1 one last time, and the mission is complete.

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