Where to find all three power nodes to stop the lockdown.

The only way out is to kill the lockdown.

Horizon Forbidden West Burning Shorestakes place after the final quest, Singularity, in the main game.

horizon forbidden west burning shores lockdown power node

There are potential spoilers ahead for the end of the main game and for the DLC.

Need some help getting through the Burning Shores DLC?

We also have guides that show youall aerial capture locations, plus aCauldron THETAandMurmuring Hollow walkthroughtoo.

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From here, head around to the door on your left.

Take them down however you want to, otherwise they will make it impossible to override the node.

Once the Quen are gone, head into the room and look to the left.

horizon forbidden west burning shores lockdown

You should see the node tucked up against the wall here.

Come out of the room where you found the first node and look to your right.

You should see a walkway leading across to the other side of the area.

horizon forbidden west burning shores lockdown power node one location

There are also Quen guards on this too.

Make your way across the walkway and deal with the Quen.

Once you are on the other side of the walkway, the node room will be on your right.

horizon forbidden west burning shores lockdown power node two walkway

There will be two more Quen guards in here.

From here, look towards the door opposite you.

Then, look down and across to your left at the lowered area.

horizon forbidden west burning shores lockdown power node two

At the far side of this lowered area you should see another open door.

Head down here and take down the Quen guards inside before overriding the final node.

That’s it!Once you’ve overridden all three nodes, the Lockdown will be stopped.

horizon forbidden west burning shores lockdown node three location circled

horizon forbidden west burning shores lockdown power node three