A new world, built to maximise in-flight beauty with stunning clouds, terrain and towns.
A reworked cloud rendering system alongside PS5 exclusivity promises graphical enhancements above and beyond the base game experience.
So how does Burning Shores raise the visual bar?
And does the increased fidelity come at a performance cost?
Before we get into why Burning Shores looks so special, let’s cover off the essentials.
VRR is also supported, with an unlocked version of the performance mode that hovers around 60 to 80fps.
I personally gravitate towards the performance options here, though there really aren’t any bad choices.
Burning Shores is simply an excellent performer.
That’s particularly impressive given how good the PS5-only DLC looks, even compared to the base game.
Horizon Forbidden West itself was already pushing very detailed cloud rendering in its own right, however.
However, more naturalistic controls look largely similar.
The scale of the game shines in combat encounters too.
But these issues barely detract from what is an overall stunning visual presentation.
I really enjoyed my time with Burning Shores, and it’s clearly a visual showcase for PS5 hardware.
The new world has been built to maximise in-flight beauty, with stunning cloud rendering and carefully sculpted terrain.
The new town area is a real treat too, thanks to its impressive density.
At its best, this is a clear step beyond the visuals of the base game.
Burning Shores is everything you could ask for from a game expansion.
It’s content-rich, offers a compelling story, has key new visual features and runs with excellent performance.
It comes highly recommended.