Sequel will have a more dynamic world.
Tango Gameworks had a six-month old build of aHi-Fi Rushsequel when the studio wasacquired by Krafton back in August.
Krafton acquired Tango Gameworks after the studio wasclosed by Microsoft earlier this year.
The success of Hi-Fi Rush was a major factor in Krafton’s decision to acquire the studio.
“New creatives are coming from younger developers and they were very successful in delivering something so unique.
“We could tell that this is a studio capable of creating the full spectrum of different experiences.
“They want to check that [it] surpasses the expectations of the existing fans.
Also, having more advanced technology applied to the rhythm action so that it feels more synchronised.”
“The big hit shouldn’t be your goal,” said Kim.
We want to have more teams like that under our umbrella.”
Hi-Fi Rush received critical acclaim, withEurogamer’s reviewdescribing it as “vibrant and self-assured”.