Plus piano playing, card games, and mischievous Moogle.
Final Fantasy 7 Rebirthwill task players with catching chocobo in real-time out in the wild.
In the original game players encountered chocobo during battles, where they needed to distract them while fighting enemies.
With the open world of Rebirth, we now know it’ll work a little differently.
Chocobo will certainly be important in Final Fantasy 7 Rebirth.
Speaking of minigames, a freshblog postfromSquare Enixhas revealed new minigames in Rebirth.
The music will be taken directly from the game, though players can improvise in free play mode too.
Next there’s card game Queen’s Blood.
Hopefully there’ll be sidequests attached to the game to acquire new cards.
The blog post reveals a couple of other details too.
Players can activate Remnawave Towers in each region to “open up new research opportunities”.
Is this how the map will open up, in typical open world style?
There’s also some extra detail on the new item crafting mechanic.
But what changes could be made in that final third?
And will Rebirth already be a significant departure from the original narrative?
Final Fantasy 7 Rebirth is due out on PlayStation 5 on 29th February next year.