Double-A gaming is back, baby.

In other words, you should expect a few quirks.

It’s so terribly easy to be shot by your own team-mates.

Helldivers 2 official screenshot showing a squad of four players advancing towards and shooting at a group of giant bugs on a desert planet.

Or stepped on by them if they’ve unlocked mechs.

Hell really is other people."

If anything, the biggest surprise is how little it’s changed.

Cover image for YouTube video

Your boots strapped into the floor like some kind of pop-up action figure still half-wired into the box.

And the amount of times I’ve killed and died by that friendly fire.

The other day I walked straight in front of my friend shooting a sniper rifle.

Helldivers 2 screenshot showing an ally charging towards a hail of lasers and smoke

you’re able to see the Magicka heritage here - a friendly fire-fuelled, if-this-then-that classic.

Helldivers 2 is also wonderfully systemic, a game of weird little moments of pure logic amongst pure stupidity.

Just throw a few grenades at it, obviously, or call in an orbital strike on its roof.

Helldivers 2 screenshot showing the player and an ally firing heavy machine guns at an oncoming wave of robot enemies

The timing feels significant.

They’re relentlessly polished.

They are frightfully self-serious and po-faced.

Helldivers 2 screenshot showing a bloodied character aiming towards a tipped-over mech with its legs wiggling in the air.

And they are, as we’ve seen recently, unfortunately not doing that often enough.

Helldivers 2 screenshot showing aiming-down-sights gameplay with a smoking ship in the distance and combat around you

Helldivers 2 screenshot showing the player killed just as the mission complete sign pops up, on a hazy green planet

Helldivers 2 screenshot showing the player manually loading giant, lipstick-shaped munitions into a big artillery gun