That’s not to say games like The Walking Dead brought some unseen revolution in video game storytelling.
I was certainly guilty of this with my playthrough.
And all this without creating an overemphasis on optimising choices that might feel clinical or cold.
Even mindless and minor decisions become conflicts of morality and logic.
Never mind how all the foresight in existence is nothing for the wisdom of hindsight.
Anything to get closer to the truth, right?
And surely they’ll understand.
You were in love, once.
Seeing a future and living it are two different things.
Touchscreen support (on Switch).
But the regret haunted me for the rest of the game.
Instead, my experience strode forwards, now haunted by a future I could see but never follow.
All due to a belief that witnessing the future gave me some blueprint for human connection.
Regret, joy, contemplation, foresight, hindsight.
There’s nothing else I’ve played quite like that.