8K, more RT, better VR, new image quality options and faster frame-rates.
Buckle up, this is going to be good!
Reflections now more accurately correspond to the world around you and update more frequently.
Gran Turismo 7 also benefits from PSSR, which is an optional setting as mentioned earlier.
For example, I noticed noisy, flickering taillights with PSSR and RT enabled on a Toyota Supra.
Its use mainly makes sense for 120Hz displays, which we’ll cover in a moment.
This is a huge deal and delivers exactly what I wanted from the original release.
The one mode where the cockpit is crucial is VR.
The experience is nearly unrivalled in terms of immersion.
On PS5 Pro, the reprojection option fixes this almost entirely.
Motion instantly feels super crisp, the double image effect is gone and nearly all remaining blur is addressed.
There’s no real information out there about how Sony’s implementation works - does it use machine learning?
Would it work on a base PS5?
- but the effects are exceptional, with only a few minor caveats.
With the new features discussed, it’s time to talk performance.
When playing with RT enabled or at 8K, the game outputs at 60Hz with a 60fps maximum frame-rate.
Given that the internal resolution is 4K, that’s pretty impressive.
This makes for extremely smooth gameplay, especially with VRRR enabled.
Therefore, I suggest disabling PSSR entirely in 120fps mode.