A cherished font of bright new ideas, closed for good.
It seems beyond doubt.
But those games, I expect, are now cancelled.
To me at the time they looked as comfortable and content as anyone in game development could be.
Belonging to a big company like Take-Two, via its publishing label Private Division, looked good on them.
That doesn’t sound like someone who foresaw this, and it must be such a blow.
It goes without saying that our thoughts at Eurogamer are with the team and everyone affected.
It’s a double-blow because of what Roll7 represented and which we’re now apparently losing.
You only have to look at 2022’sOlliOlli WorldandRollerdrometo see what I mean.
These aren’t just new games, they’re new ideas.
That’s the output we’re losing here.
Of all the games and studios on their books, these are the ones that can go.
Rollerdromepassed over a million players just last month.
It seemed like a place where that kind of operation might be nurtured and supported.
There was private healthcare, benefits - all things Roll7 hadn’t been able to offer staff before.
Rollerdrome was a new idea.
Even the iterations of OlliOlli were notably different from each other.
New ideas were Roll7’s business.
This was a studio whose output you couldn’t predict, and it was so exciting because of it.
It’s nearly impossible to guess, and that’s priceless.
We’ll probably never see those now because who else could make a Roll7 game?
Their loss is our loss.
It’s a great shame.