One of Sony’s most accessible yet.
God of War: Ragnarok’s accessibility options are extensive.
Let’s take a look through them.
Bloated But Beautiful: SPOILER-FREE GOD OF WAR RAGNAROK REVIEW!
Hearing Accessibility: focused on offering predominantly subtitle options.
Motion Reduction: to help reduce motion sickness.
Motor Accessibility: aimed at automating certain tasks to reduce fatigue and button complexity.
Unfortunately, it does not include some revolutionary features from other first party Sony games.
There remain an impressive number of options, though.
All of this is in addition to (initially) four difficulty options.
That can also be applied to cinematics.
Lastly, the controller can be completely remapped, if required, and even has touchpad shortcuts.
Below are screenshots of the full suite of accessibility options in God of War: Ragnarok.