One of Sony’s most accessible yet.

God of War: Ragnarok’s accessibility options are extensive.

Let’s take a look through them.

God of War Ragnarok.

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Hearing Accessibility: focused on offering predominantly subtitle options.

Motion Reduction: to help reduce motion sickness.

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Motor Accessibility: aimed at automating certain tasks to reduce fatigue and button complexity.

Unfortunately, it does not include some revolutionary features from other first party Sony games.

There remain an impressive number of options, though.

God of War: Ragnarok accessibility options

All of this is in addition to (initially) four difficulty options.

That can also be applied to cinematics.

Lastly, the controller can be completely remapped, if required, and even has touchpad shortcuts.

God of War: Ragnarok accessibility options

Below are screenshots of the full suite of accessibility options in God of War: Ragnarok.

God of War: Ragnarok accessibility options

God of War: Ragnarok accessibility options

God of War: Ragnarok accessibility options

God of War: Ragnarok accessibility options

God of War: Ragnarok accessibility options

God of War: Ragnarok accessibility options

God of War: Ragnarok accessibility options

God of War: Ragnarok accessibility options

God of War: Ragnarok accessibility options