“If they hadn’t given up what they most wanted.”
There is a strong sense of yearning in the opening cinematic for Chrono Cross.
When did the cogs of fate begin to turn?'
The narrator continues, eventually reflecting upon the times they used to laugh ‘under cerulean skies’.
This sense of pondering and longing exists all the way throughout the game itself.
Ultimately, it still feels special, though.
At times these backgrounds surpass even those from the Final Fantasy games of that period.
It’s not just about nostalgia, though; Chrono Cross is a world of possibility and choices.
A young woman and man visit a grave with a sword thrust into the ground.
An embittered boy misses his father and lingers on the house balcony, painting.
A doctor sits in a bar, swallowed by turmoil.
This haunting, bittersweet feeling of possibilities in life is what strikes me the most while playing.
Anything being possible is scary, invigorating, and saddening.
He just wants to know where the other would have led.
My path finally led to this game in 2022, and I’m intrigued.