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The level gave a brief glimpse of the kind of humor Funko is going for.

Dinosaurs look kinda cute as Funko toys, but they were pretty deadly in the demo.

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That’s a pretty good indication of the tone that developer 10:10 Games is going for.

“If you want to play Orko top to tail, you’re free to do that.

Most of the Jurassic World demo was concerned with combat, and there were plenty of dinosaurs to fight.

Each world gives you a choice of different characters from its story, each with their own abilities.

Apart from the dinosaurs, I also ran into InGen security teams wielding guns of their own.

This one required powering up the door so you can exit into the next area.

The line itself also had breaks in it that needed fuses to complete.

The Funko approach takes some intense, often gory stories, like The Thing, and makes them funny through the lens of the toys.

Fuses were also hidden around the room, powering things like neon signs and holographic dinosaur displays.

“Because if Freddie is the Richie Cunningham, what is the opposite of that?

Like an evil Fonz.

We only saw the earliest part of the Jurassic World level, which looks to loosely follow the story of the films.

So that’s kind of who Eddie Funko is.

In playing both demos, though, I was surprised by the density of the game’s levels.

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Funko Fusion incorporates a lot of surprising movie franchises, including Shaun of the Dead.

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