Something’s really surprised me, though.
It’s this: Ascend is absolutely my favourite of Link’s new skills.
If a build is just good enough to get the job done, that’s a win.
I think it’s because personally I know my good enough will not be good enough.
Same stands for Fuse, which is basically Ultrahand for weapons and shields.
Jury’s still out on Recall.
Ascend wasn’t on my mind at all when I went into this game.
And yet I absolutely adore it.
I can’t wait to use it.
I think of ways I might use it all the time.
Ascend is super simple.
A couple of theories on why I love it so much.
There’s a lovely sense of chugging through rock when you Ascend.
It’s a lovely thought in its own right.
It feels a bit too good to be true.
It has that immediate sense of results that debug modes often have.
Ascend works the same way.
Caves are now elevators!
What could be more Zelda than that?