If you have ever burned out on a video game, you know what it’s like.
Suddenly, you’re exhausted any time the game you once loved shows up in your Steam library.
I’ve played - and dropped - a lot of games since returning to this hobby in 2016.
But as time passed, my relationship with the game changed.
The coworkers I started playing it with gradually disappeared.
What once was a fun thing to do with friends on nights and weekends progressively became a solo affair.
My little issues with the game got bigger, inflating into irritants.
Eventually I was identifying full-blown systemic problems with the franchise.
When I played, I played listlessly.
When I wrote about the game, nothing came out except hypercritical screeds.
Lightfall has arrived, and it’s certainly been polarizing.
I’ve played a lot of Destiny 2 in the past three weeks.
Coming into week three, my main focus has shifted entirely onto seasonal activities.
In fact, I… really don’t hate it overall.
To be clear, I thought Lightfall’s campaign was pretty weak, especially compared to The Witch Queen.
These are all pretty substantive issues!
I’m definitely not the only one who has them!
So why aren’t I more upset?
Doing that for six years straight?
Not exactly my idea of a good time.
Combined with the original Destiny, we’re nearing a full decade of interaction with this specific game model.
It would be wild for Bungie to expect anyone to stick with the game every week for nine-going-on-ten years.
We have to take breaks!
It is necessary for our well-being!
I deleted Destiny 2 from my console’s hard drive after my flame-out.
I played other games.
I put some distance between myself and this game.
And to be honest, I really didn’t expect to ever come back to it.
For the first time in years, I didn’t hear it.
Lightfall isn’t Destiny 2’s best expansion.
Maybe that’s what I was missing before.