I’ve had a fantastic time returning to Fodlan.

Unlike the original Warriors spin-off, though, this isn’t another “Best of Fire Emblem” mashup.

Playing the original isn’t required, though you’d undeniably get more from this.

Article image

Honestly, I’ve never had this much fun with a musou game before.

Away from combat, Shez spends their free time in a war camp, travelling between facilities on foot.

Just don’t expect romance this time, as support levels cap at A-rank.

Eurogamer.net - Recommended badge

Heading straight to the main objective is certainly an option, it just isn’t necessarily the most beneficial.

Every region claimed earns strategy resources - points used towards picking strategies for the big fight.

Every character has something called an Awakening Gauge, too, which takes longer to fill.

Eurogamer.net - Recommended badge

Don’t forget those new objectives that keep popping up, requiring you to be adaptable.

Unlike main battles, these smaller-scale engagements don’t keep things as varied, so this becomes slightly repetitive.

Thankfully, Three Hopes' strategic approach helps quell this.

Eurogamer.net - Recommended badge

Troops can be ordered towards certain targets, defending key areas or going all in on particular units.

Furthermore, special attacks are limited by durability, like we see in most Fire Emblem games.

Also present from Three Houses is the way each unit can take exams to learn a new class.

Eurogamer.net - Recommended badge

Better still, if you’re worried about performance problems, fear not.

Three Hopes is genuinely impressive.

I’d love to see where Nintendo’s musou spinoff concept goes next.

Cover image for YouTube video

Article image

Article image

Article image

Article image

Article image

Article image

Article image