It’s a cute addition that brings Fantasian and Final Fantasy full circle.

And then there are the visuals.

Sakaguchi employs a similar effect with Fantasian, this time with actual dioramas.

Fantasian cutscene image showing two anime-styled characters: a white-haired man in black and a long-haired female mage

It’s also a world begging to be touched.

All of this makes the game interactive in a way only mobile games can achieve.

Unfortunately, this is lost in the transition to console.

Cover image for YouTube video

Even on Switch, there are no touchscreen controls.

It lacks the tactile nature of the original release, but more so it makes exploring the world awkward.

It’s nowhere near as smooth or intuitive.

Fantasian screenshot showing three characters in turn-based battle against blue coloured wolves

Still, the move to a bigger screen brings fresh clarity to the craftsmanship of those dioramas.

But the hundreds of hours of work that went into creating those models certainly deserves to be admired.

Fantasian is a cult classic left isolated on a mobile subscription and deserves to be played by many more.

Fantasian screenshot showing white-haired male character walking over wooden walkways in grassy hills

For me, though, I’m happy to stick to my existing mobile playthrough for the original experience.

Fantasian screenshot showing two characters battling multiple enemies in the psychedelic Dimengeon

Fantasian screenshot showing three characters in battle against a giant stone golem